AI Insights · Timothy · October 2022
Top 5 Business Games in Guatemala Q3 2022
A look at the performance of the top 5 business games on a unified platform in Guatemala during Q3 2022, including metrics on downloads, revenue, and active users.
Performance of Top 5 Business Games in Guatemala, Q3 2022
This article delves into the performance of the top 5 business games on a unified platform in Guatemala during the third quarter of 2022. The data, sourced from Sensor Tower, includes metrics on weekly downloads, revenue, and active users.
Like a Pizza
Like a Pizza saw a fluctuating trend in weekly revenue, peaking at $19 in early July and maintaining a steady $17 towards the end of September. Weekly downloads witnessed a significant decline from 11.8K in late June to just over 600 by the end of September. Weekly active users followed a similar downward trend, decreasing from 17.2K to approximately 16.6K over the quarter.
My Perfect Hotel
My Perfect Hotel experienced a notable increase in weekly revenue, reaching $69 in mid-September. Downloads surged from a modest 15 in early August to a peak of 14.1K by the end of the month, before stabilizing around 6.5K in late September. Active users saw a significant rise from 128 at the start of August to 27.9K by the end of the month, eventually tapering off to 16.5K by the end of September.
Flow Legends: Pipe Games
Flow Legends: Pipe Games had a modest revenue peak of $33 in mid-August. Weekly downloads showed a declining trend from 4.5K in late June to around 1.2K by the end of September. Active users also dropped from 13.5K to approximately 4.5K over the same period.
Idle Lumber Empire - Wood Game
Idle Lumber Empire - Wood Game had varied weekly revenue, peaking at $92 in mid-July and maintaining around $49 in late September. Downloads saw an increase from 1.7K in late June to 6.5K by mid-September, before dropping to 854 at the end of the quarter. Active users rose from 4.9K to 8.9K in mid-September, followed by a decline to 4.7K by the end of the quarter.
Office Fever
Office Fever had consistent weekly downloads, peaking at 3.2K in late August and maintaining around 2.2K by the end of September. Active users increased from 2.8K in late June to 6.2K in early September, before stabilizing at around 4.8K by the end of the quarter.
For more detailed insights and data, visit Sensor Tower.